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MMORPG launches in the past have never had a good reputations. Players that are waiting for the servers to go live for the first time are usually met with an array of issues, ranging from not being able to connect to the game, stuck in a queue, or even persistent The Elder Scrolls Online Gold 
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The Elder Scrolls Online Gold

roll backs. If this is such a common problem among MMOs why hasn’t a developer come up with a solution to fix them? Read more of Ryan Getchell's Elder Scrolls Online: A Successful Prelaunch

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